Overview
Work History
Education
Skills
University Projects
Languages
Websites
Timeline
Generic
Ruobing Wu

Ruobing Wu

Chippendale,NSW

Overview

2
2
years of professional experience

Work History

Waitress

Wong-derful
12.2021 - 12.2023
  • Company Overview: Shanghai restaurant in Adelaide
  • Ability to work under pressure, maintain positive and professional attitude
  • Excellent communication skills in both Chinese and English
  • Always stay passionate, curious, and respectful
  • Quick learner, and able to work effectively as part of a team
  • Shanghai restaurant in Adelaide

Personal tutor

03.2022 - 07.2022
  • Provide one-on-one support and guidance to students who are experiencing difficulties on their academic results
  • Ability to efficiently communicate and explain programming techniques and algorithms concepts

Education

Master of Computer Science - Digital Media & Data Science and AI

The University of Sydney
07.2024

Bachelor of Computer Science - Cybersecurity

The University of Adelaide
11.2023

Skills

  • Programming languages: C/C, Python, Java
  • Data analysis, SQL proficiency, and machine learning skills
  • 3D Animation Development
  • Video editing
  • Image processing

University Projects

  • Pokémon game (09/01/21): Object-Oriented Programming group project

In a Pokémon fighting game, in which each Pokémon has its features, personality, and skills.

Technologies used: C++, object-oriented programming, UML diagram

https://github.com/AAArtemis420/Pokemon-project

  • Catty Planner (06/01/22), Web and Database Computing group web project

Implementation of an event planner website from front end to back end

Technologies used: HTML, JavaScript, CSS, AJAX, Node.js, and SQL

https://github.com/AAArtemis420/cattyplanner

  • The Room (06/01/22), a virtual reality individual project

Create a VR scene with background sound, interactive objects, and proper lighting

Technologies used: Blender, Unity, and Substance Painter

https://drive.google.com/drive/folders/1npKFJxhTYvImjQUKwePhzj2Tqo3Bomkk

  • Inkball (Oct 2024), programming assignment

An inkball game where the balls spawn and move around the screen, and the player can draw lines to direct them into holes of the same color, when balls are reflected off a player-drawn line it disappears. If a ball enters a hole of the wrong color, the score is lost, and it respawns. Once all balls are captured by holes, the player wins.

Technologies used: Java, object-oriented programming

https://github.com/AAArtemis420/Inkball

Languages

English
Professional
Chinese (Mandarin)
Native/ Bilingual

Timeline

Personal tutor

03.2022 - 07.2022

Waitress

Wong-derful
12.2021 - 12.2023

Master of Computer Science - Digital Media & Data Science and AI

The University of Sydney

Bachelor of Computer Science - Cybersecurity

The University of Adelaide
Ruobing Wu