Maya
Over 18 years experienced software pipeline developer in the Animation and Visual Effects industry. Seeking a challenging career in the Visual Effects and Animations industry where I can implement skills and efficiency, meet challenges, and gain additional skills. A position as Pipeline Software Developer/Technical Director is the objective. A job where I can design and develop a VFX/Animation pipeline. Looking for an opportunity to work with people who love to learn and build solutions for the challenges raised in the studio.
Software applications
Editorial Pipeline Conversion: Animal Logic’s Transition to OpenTimelineIO
Publication: Siggraph 2022
Date : Jul 24, 2022
URL: https://dl.acm.org/doi/10.1145/3532836.3536278
Authors: Oliver Dunn, Tim Lehr, Nathan Lacey
Maya
Nuke
Katana
Houdini
Mari, Photoshop, etc
Pixar USD
MUSIC
CRICKET
TRAVELLING
READING TECHNICAL ARTICLES