Summary
Overview
Work History
Education
Skills
Publications
Accomplishments
Software
Interests
Timeline
OperationsManager
BARISH CHANDRAN B

BARISH CHANDRAN B

Senior Software Engineer
Epping,NSW

Summary

Over 18 years experienced software pipeline developer in the Animation and Visual Effects industry. Seeking a challenging career in the Visual Effects and Animations industry where I can implement skills and efficiency, meet challenges, and gain additional skills. A position as Pipeline Software Developer/Technical Director is the objective. A job where I can design and develop a VFX/Animation pipeline. Looking for an opportunity to work with people who love to learn and build solutions for the challenges raised in the studio.

Overview

23
23
years of professional experience
16
16
years of post-secondary education
5
5
Languages

Work History

Senior Software Engineer

Animal Logic
Kingsford, NSW
01.2021 - Current
  • Execute full software development lifecycle
  • Adheres to R&D best practices of software development, including solution design/review, source version control, code reviews, testing, including TDD and release management
  • Work with development team to ensure that the core tool infrastructure is operational and performing. Support, monitor and troubleshoot complex production applications
  • Ability to work with existing development processes and codebase
  • Participate in development meetings with emphasis on inspecting and adapting processes that improve the development lifecycle
  • Work with production team to understand requirements and build quality software that meet their needs
  • Build technical and user documentation to support the systems and software tools

Lead Software Developer

Mill Film
Adelaide, South Australia
05.2019 - 12.2020
  • CG: Responsible for overseeing design and development of new USD base CG pipeline
  • IO: Development and deploy new IO automation system and DevOps using Jenkins
  • IO: Automated sync and ingest system between Internal vendor (MPC, Trace VFX, etc…)
  • CG: Work with artists to identify technology solutions and define workflows and interfaces (Modelling, Texturing, Lookdev, Animation and TechAnim)
  • CG: Work with dept leads and CG supervisors to solve remaining technical and workflow issues
  • CORE: Build and deployment of cross-platform libraries that formed the core pipeline of the studio (USD, OpenImageIO, Alembic, etc…)
  • CORE: Established best practices in code revision control, review and deployment
  • CG: Supporting CG artists and supervisors, to finish existing projects
  • IO: Integration of assets to new Shotgun instance

Lead Software Developer

Moving Picture Company
Bangalore, Karnataka, India
07.2015 - 05.2019
  • CG: Mentored and provided guidance to other engineers on the pipeline team,
  • CG: Duties include researching, design and development of software tools for MPC’s CG pipeline
  • CG: Work with artists to identify technology solutions and define workflows and interfaces (Matchmove, Modelling, Texturing and Lookdev)
  • CG: New asset and scene management pipeline for Trace VFX (PAV)
  • CG: Oversee the maintenance of dataflow and asset management tools (Trace VFX)
  • IO: Develop workflow/automation between MPC’s and internal vendors (Trace VFX)
  • Review: Apply principles of computer science and engineering to support legacy review-systems

Senior Pipeline Developer

Moving Picture Company
Banagalore, Karnanata, India
11.2011 - 06.2015
  • CG: Next Generation Texture/Lookdev Pipeline development
  • CG: Development of tool sets from Matchmove and Modeling department
  • Show Environment: Responsible for the setup and maintenance of a show’s environment
  • Core: Proficiency in scripting languages including Python and UNIX shell scripting
  • Core: Development PyQt UI for Multi-Site sync system (Sync UI)
  • Core: Development of automated Multi-Site Asset sync system for MPC’s CG Pipeline

Senior Pipeline Developer

Vensat Tech Services
Chennai, Tamil Nadu, India
06.2010 - 11.2011
  • New pipeline for CG Department
  • Tools to automate Rendering
  • Develop tools for artists
  • Deployment of Render Farm (Muster)
  • Manage the SQL database for the pipeline

Pipeline Developer

Ocher Studios Pvt Ltd
Chennai, Tamil Nadu, India
12.2008 - 06.2010
  • Development and management of pipeline
  • Tool development for Autodesk Maya/3Ds Max.
  • Language Maya MEL, Python & PHP
  • Database: My SQL

FX Technical Director

Satyam Computers
Chennai, Tamil Nadu, India
10.2006 - 11.2008
  • Working as 3D Special Effects Artist/Scripting Artist.
  • Working in Autodesk Maya 8.5 and Autodesk 3Ds Max. Doing MEL and Python scripting.

FX Artist

Paprikaas Animation Studio
Bangalore, Karnataka
01.2006 - 10.2006
  • FX, Lighting and Compositing for Animation Series
  • Use a software(3Ds Max, Maya, Real Flow) to simulate natural and artificial effects(blood, water, smoke, explosions, weapon shots, destruction, etc...)

FX Artist & Maya Trainer

Keltron Animation Campus & Dreamstreet
Trivandrum, Kerala, India
02.2004 - 12.2005
  • FX, Lighting and Compositing for Animation Series
  • Web site Developer using HTML, CSS, ASP, Java Script
  • Taken training session of Maya Particle Effects, Mel Scripting and Web Development

System Service Engineer

Chemsoft Solutions
Trivandrum, Kerala, India
09.2000 - 03.2003
  • Assembling computers and rectify the complaints raised by the customers

Education

Certificate - RHCE

HCL Career Development Centre
Chennai
04.2001 - 10.2009

Certificate - J2EE

Logic Software Solutions Pvt. Ltd
Trivandrum, Kerala
04.2001 - 01.2005

No Degree - Diploma in Advanced Animation And Visual Effects

Keltron Animation Campus
Trivandrum
08.2003 - 03.2004

Bachelor of Science - Information Technology

Manipal Academy Of Higher Education
Trivandrum
08.2000 - 08.2003

Skills

    Software applications

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Publications

Editorial Pipeline Conversion: Animal Logic’s Transition to OpenTimelineIO

Publication: Siggraph 2022

Date : Jul 24, 2022

URL: https://dl.acm.org/doi/10.1145/3532836.3536278

Authors: Oliver Dunn, Tim Lehr, Nathan Lacey

Accomplishments

  • The employee of the Month (March 2015, Moving Picture Company)
  • Outstanding Performance of the Month (August 2007, Satyam Computers)

Software

Maya

Nuke

Katana

Houdini

Mari, Photoshop, etc

Pixar USD

Interests

MUSIC

CRICKET

TRAVELLING

READING TECHNICAL ARTICLES

Timeline

Senior Software Engineer

Animal Logic
01.2021 - Current

Lead Software Developer

Mill Film
05.2019 - 12.2020

Lead Software Developer

Moving Picture Company
07.2015 - 05.2019

Senior Pipeline Developer

Moving Picture Company
11.2011 - 06.2015

Senior Pipeline Developer

Vensat Tech Services
06.2010 - 11.2011

Pipeline Developer

Ocher Studios Pvt Ltd
12.2008 - 06.2010

FX Technical Director

Satyam Computers
10.2006 - 11.2008

FX Artist

Paprikaas Animation Studio
01.2006 - 10.2006

FX Artist & Maya Trainer

Keltron Animation Campus & Dreamstreet
02.2004 - 12.2005

No Degree - Diploma in Advanced Animation And Visual Effects

Keltron Animation Campus
08.2003 - 03.2004

Certificate - RHCE

HCL Career Development Centre
04.2001 - 10.2009

Certificate - J2EE

Logic Software Solutions Pvt. Ltd
04.2001 - 01.2005

System Service Engineer

Chemsoft Solutions
09.2000 - 03.2003

Bachelor of Science - Information Technology

Manipal Academy Of Higher Education
08.2000 - 08.2003
BARISH CHANDRAN BSenior Software Engineer