Maya


Over 18 years experienced software pipeline developer in the Animation and Visual Effects industry. Seeking a challenging career in the Visual Effects and Animations industry where I can implement skills and efficiency, meet challenges, and gain additional skills. A position as Pipeline Software Developer/Technical Director is the objective. A job where I can design and develop a VFX/Animation pipeline. Looking for an opportunity to work with people who love to learn and build solutions for the challenges raised in the studio.
Software applications
Workflows and queries
Solutions deployment
Project Management
Collaborative Development
Editorial Pipeline Conversion: Animal Logic’s Transition to OpenTimelineIO
Publication: Siggraph 2022
Date : Jul 24, 2022
URL: https://dl.acm.org/doi/10.1145/3532836.3536278
Authors: Oliver Dunn, Tim Lehr, Nathan Lacey
Maya
Nuke
Katana
Houdini
Mari, Photoshop, etc
Pixar USD
MUSIC
CRICKET
TRAVELLING
READING TECHNICAL ARTICLES