Summary
Overview
Work History
Education
Skills
Websites
Certification
Awards
Timeline
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Brandon Ditcham

Brisbane,QLD

Summary

Accomplished product leader with 4 years of success in delivering winning strategies that drive growth and customer engagement. Strong BizDevops background with multiple products launched that have reached over a million customers. Experienced in leading cross-functional teams from concept to delivery.

Overview

8
8
years of professional experience
1
1
Certification

Work History

Product Owner - Gaming and Digital Content

Telstra
11.2021 - Current
  • Developed and executed Telstra's Gaming and Digital Content strategy
  • Leading Gaming and Digital Content product areas at Telstra, managing initiatives that have reached over 1M+ customers
  • Leading multiple cross-functional teams across the business with various roles across tech, product, marketing & propositions, legal, procurement, engineering and design
  • Launched Australia's first carrier-billed cloud gaming sub and built base to over 100k subscribers
  • Built new Digital Content business, introducing digital games, currency, and gift cards to loyalty store, delivering incremental revenue of >$25M p.a.
  • Introduced gaming consoles subscriptions, a new proposition in market that allows customers to pay-off their consoles over 12 or 24 months, driving core service retention
  • Launched new gaming partnership with Sony increasing category growth by 250%

Product Owner - Email

Telstra
08.2023 - 12.2023
  • Responsible for Telstra email platform for short term to uplift and assist with critical customer impact activities
  • Lead cross-functional workstreams to assist with platform migration and customer experience uplift activities
  • Revamped product experience to reduce front of house impacts
  • Developed accelerated product roadmap to uplift product experience
  • Delivered 40% reduction in monthly front of house contacts (messaging/calls/store visits)
  • Successful completion of migration to new email platform

Product Owner - Enterprise Customer Success Tools

Telstra
05.2020 - 11.2021
  • Lead cross functional team, including internal employees and contractors. Roles included developers, designers, engineers, architects and data scientists
  • Developed comprehensive roadmaps outlining product vision, goals, and milestones for successful execution.
  • Collaborated with engineering teams on technical feasibility assessments, resulting in realistic scope definition for projects.
  • Managed backlog prioritization, ensuring alignment with business goals and stakeholder expectations.
  • Launched customer health model, improving sentiment analysis coverage of enterprise base from 11% to 82%
  • Delivered Next Best Action tool prototype which provided sales and service teams with next steps for enterprise customer accounts
  • Delivered high risk customer churn model that flagged unhealthy customers that require immediate attention
  • Delivered ~10% improvement to marketing qualified lead (MQL) model through data enrichment

Technology Advisory Consultant

Telstra Purple
01.2019 - 05.2020
  • Utilised expert knowledge of agnostic technology solutions to assist client businesses in addressing complex technology and management challenges.
  • Improved client satisfaction by implementing innovative technology solutions tailored to their specific needs.
  • Directed IT services, counselled executives and collaborated with senior management on strategic planning.
  • Conducted comprehensive assessments of client systems, providing actionable recommendations for improvements and upgrades.
  • Streamlined business processes for increased efficiency and productivity through integration of cutting-edge technologies.
  • Generated over $1 million in sales pipeline through pull-through activity on strategy deliverables

Business Analyst

Telstra Purple
10.2016 - 01.2019
  • Gathered feedback from end-users to identify areas for system enhancements or adjustments to better align with evolving business requirements.
  • Managed stakeholder expectations by providing clear updates on project progress, risks, and mitigations.
  • Evaluated existing systems for improvement opportunities, resulting in increased performance and reduced costs.
  • Conducted project feasibility studies to determine potential return on investment (ROI).
  • Conducted gap analyses between current state systems/processes and future state goals in order to formulate action plans aimed at bridging identified discrepancies.

Education

Diploma of Leadership and Management, Business Administration and Management, General -

Swinburne University of Technology
Melbourne, VIC
01.2019

Bachelor of Games Design -

Griffith University
Brisbane, QLD
01.2015

Diploma of Software Development, Computer Programming -

TAFE Queensland
Brisbane, QLD
01.2012

Skills

  • Strategy
  • Business Development
  • Partner Management
  • E-Commerce
  • Strategic Planning
  • Market Analysis
  • Negotiation
  • Leadership
  • Release planning
  • Business Analysis
  • Product Backlog Management
  • Roadmap development

Certification

  • Cisco Certified Network Associate Routing and Switching (CCNA Routing and Switching) - Cisco
  • ITIL - AXELOS Global Best Practice
  • Certified Meraki Networking Associate - Cisco Meraki
  • Splunk Certified Power User - Splunk
  • Certified Scrum Master (CSM) - Scrum Alliance

Awards

  • Most Outstanding Game Design Achievement - Queensland College of Art, Griffith University, 11/01/15
  • Audience Choice Award - Queensland College of Art, Griffith University, 11/01/15
  • Product & Technology Award Winner - Telstra, 01/01/24

Timeline

Product Owner - Email

Telstra
08.2023 - 12.2023

Product Owner - Gaming and Digital Content

Telstra
11.2021 - Current

Product Owner - Enterprise Customer Success Tools

Telstra
05.2020 - 11.2021

Technology Advisory Consultant

Telstra Purple
01.2019 - 05.2020

Business Analyst

Telstra Purple
10.2016 - 01.2019

Diploma of Leadership and Management, Business Administration and Management, General -

Swinburne University of Technology

Bachelor of Games Design -

Griffith University

Diploma of Software Development, Computer Programming -

TAFE Queensland
Brandon Ditcham