
Emerging games programming student (SAE, Games Programming) with a strong focus on UI programming, especially networked / multiplayer game UIs and player-facing systems. I work primarily in Unity/C#, have an overall GPA of 6.25 with high distinctions in game-programming units. I bring an unusual mix of technical expertise and visual/design literacy (Hand-drawn and Digital art, strong experience with Adobe Suite, WordPress), plus several years of customer-facing work. I’m a collaborative teammate and a disciplined solo developer, currently developing a hand-drawn 2D isometric game independently.
Foundations of User Experience (UX) Design — Coursera / Google (2022)