Summary
Overview
Work History
Education
Skills
Websites
Software
Timeline
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Gabriel Guerreschi

3D Artist / CG Generalist
Bondi

Summary

Talented 3D Artist with repertoire of technical skills to handle any project. Brings history of success in diverse techniques and industry applications. Consistently delivers top-quality work.

Overview

2
2
years of professional experience
3
3
Languages

Work History

Senior 3D Artist / CG Generalist

H7-25 Studio
10.2022 - 10.2023
  • Participated in regular critique sessions to provide constructive feedback on team member''s work, fostering growth and skill development within the group.
  • Worked closely with art directors to ensure consistency in style and quality across all 3D assets.
  • Assisted in establishing pipelines for asset creation, streamlining production processes and ensuring seamless collaboration among team members.
  • Adapted to various project requirements by learning new software or techniques as needed, demonstrating versatility and commitment to growth.
  • Worked with other artists, animators and programmers to execute projects on time and within budget constraints.
  • Mentored junior artists, providing guidance on best practices and industry standards in 3D modeling and texturing.

Senior 3D Artist / CG Generalist JULY 2021

Frame By Frame
07.2021 - 07.2022
  • Delivered high-quality work under tight deadlines while maintaining a positive attitude toward challenging tasks.
  • Participated in regular critique sessions to provide constructive feedback on team member''s work, fostering growth and skill development within the group.
  • Played a key role in winning bids for new projects by creating compelling pitch visuals using advanced 3D software tools.
  • Interpreted concept art and sketches to create innovative virtual characters, environments and props.
  • Worked closely with art directors to ensure consistency in style and quality across all 3D assets.
  • Consistently met deadlines through effective time management and prioritization of tasks.
  • Contributed to the creation of award-winning projects with high-quality, photorealistic renders.

3D Character Artist

Share Creator
11.2021 - 03.2022


  • Implemented PBR texturing practices, ensuring consistency across various lighting conditions within the game.
  • Sculpted intricate details on characters using ZBrush, enhancing the overall visual quality of the game.
  • Provided timely updates on progress through task tracking software systems such as JIRA or Trello.
  • Enhanced character designs by incorporating realistic textures and materials.

Education

High School Diploma -

Liceo Artistico Francesco Arcangeli
Bologna
04.2001 -

Digital Arts Course - 3D Generalist

Nemo Academy
Florence
04.2001 -

Skills

Hand drawing

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Software

Zbrush

Maya

3DsMax

Substance Painter

Marvelous Designer

Houdini

Timeline

Senior 3D Artist / CG Generalist

H7-25 Studio
10.2022 - 10.2023

3D Character Artist

Share Creator
11.2021 - 03.2022

Senior 3D Artist / CG Generalist JULY 2021

Frame By Frame
07.2021 - 07.2022

High School Diploma -

Liceo Artistico Francesco Arcangeli
04.2001 -

Digital Arts Course - 3D Generalist

Nemo Academy
04.2001 -
Gabriel Guerreschi3D Artist / CG Generalist