Summary
Work History
Education
Skills
Timeline
Generic

Jackson Hole

Hallett Cove,SA

Summary

I recently graduated from my second and final year of the game design course at AIE Adelaide, where I've gained extensive experience in various aspects of game design. My passion lies in systems design, where I excel at conceptualizing, designing, and implementing prototypes and final systems. Additionally, I specialize in creating Unity custom editors to streamline workflows for fellow designers. Having often worked as the vision holder on many of my projects, I have honed my skills in realizing my and others' ideas in the best way possible.

Work History

Creative Director

HellByte Studios
Adelaide, SA
01.2024 - Current
  • Created game design documents to specify the game's concept, story, characters, environment and other elements.
  • Developed gameplay mechanics, levels and user interfaces for a variety of video games.
  • Researched current trends in gaming industry in order to create innovative ideas for upcoming titles.
  • Analyzed player data to identify areas of improvement in game balance or difficulty curve.

Education

Associate of Arts - Game Design

Academy of Interactive Entertainment
Adelaide, SA
12-2023

Skills

  • Efficiency in Unity Game Engine
  • Efficiency with C#
  • Systems Design
  • Game Design
  • Technical Design
  • Source Control (SourceTree)
  • Guiding Game Visions

Timeline

Creative Director

HellByte Studios
01.2024 - Current

Associate of Arts - Game Design

Academy of Interactive Entertainment
Jackson Hole