Summary
Overview
Work History
Education
Skills
Long Term Gamemaster for various RPGS
Tabletop Gaming
Timeline
Generic

Kaiden Day

LOGAN RESERVE,QLD

Summary

Emerging Game Developer with 2 years of experience in creating appealing game concepts and designs by coordinating with teammates to boost creativity. Accomplished in envisioning and delivering prototypes and completed game content according to specifications. Reliable in continually delivering eye-catching quality projects in high-pressure field.

Overview

1
1
year of professional experience

Work History

Vision Holder/Gameplay Designer

Boogie Towers
09.2023 - 12.2023

Tower Defence Strategy game for mobile devices

  • Conducted user research to identify player needs and preferences for player-centric designs.
  • Used debugging techniques to identify issues with computer code and resolve errors.
  • Balanced complex in-game economies by adjusting variables such as resource availability, currency generation rates, and item prices.
  • Used professional design tools to create characters, levels, vehicles, layouts and unique elements.
  • Enhanced player experience by designing and implementing engaging game levels and mechanics.
  • Supported team members in achieving project goals, fostering collaborative work environment for efficient problem-solving.
  • Improved overall game quality with thorough playtesting, identifying areas needing improvement or adjustment.

Project Manager

A Walk Through Time
07.2023 - 08.2023

First Person Narrative Adventure game for PC

  • Coached team members in Agile practices, promoting a culture of continuous improvement.
  • Established and enforced project timelines and deadlines.
  • Managed work and project responsibilities by assigning tasks to internal individuals.
  • Enhanced player experience by designing and implementing engaging game levels and mechanics.
  • Incorporated story elements into games, creating immersive narratives that captivated players'' attention throughout gameplay sessions.

Code Maintainer/Game Developer

Keep Dancing And Nobody Dies
05.2023 - 06.2023

Dancing/Puzzle game for VR

  • Wrote and maintained technical documentation for software applications.
  • Participated in regular team meetings, contributing valuable insights and ideas for game improvements.
  • Established documents outlining concept, art, deliverable specifications, game flow charts and overall content to help keep projects moving and teams working together cohesively.
  • Streamlined open source programming assets into projects to shorten development times.
  • Improved game performance by optimizing code and implementing efficient algorithms.
  • Implemented scripts to enhance user experience.
  • Developed engaging gameplay mechanics for an immersive player experience.

Education

Bachelor of Games Development - Games Development

SAE Creative Media Institute
Brisbane, QLD
08.2024

Diploma of Games Development - Games Development

SAE Creative Media Institute
Brisbane, QLD
10.2022

Skills

  • Design Research
  • 3D Design
  • Content Design
  • Knowledgeable in Unity
  • Knowledgeable in Blender
  • Knowledgeable in C#
  • Virtual Reality Development

Long Term Gamemaster for various RPGS

This requires me to host and lead team based recurring events that require immense team communication, creative problem solving, and strict time management

Tabletop Gaming

This hobby allows me to be creative outside of the digital space. I build and paint models that I intend to use in games, and I often use 3D printed parts in order to customise the models and make them personal to me. I also write backstories and lore for my models in order to create a narrative backing for the games I play with them.

Timeline

Vision Holder/Gameplay Designer

Boogie Towers
09.2023 - 12.2023

Project Manager

A Walk Through Time
07.2023 - 08.2023

Code Maintainer/Game Developer

Keep Dancing And Nobody Dies
05.2023 - 06.2023

Bachelor of Games Development - Games Development

SAE Creative Media Institute

Diploma of Games Development - Games Development

SAE Creative Media Institute
Kaiden Day