3D Generalist Skilled at Modelling and Animating. Sculpting, Hard surface Modelling and realism and stylised animation Knowledge.
With 2 Years Experience Along with working in other 3D Workflow Processes, texturing and rendering to name a few.
Working knowledge on both game and film aspects along with their respective pipelines. Alongside various knowledge about Post Processing and Pre-production.
Skilled with making good topology game and film ready assets. With a variety of artistic styles.
Networking skills making industry connections , acquaintances & friendships along with absorbing knowledge from others
Communication skill's able to talk to Customers team members and employers with diplomatic language
Teamwork Allowing other to take the lead when it is not my specialty or needing a different view along with task delegation and time management
Creativity I know how to workshop new ides within groups or alone and find new and interesting avenues to explore
Problem solving and finding new ways for approaching and tackling an issue within software and socially along
Attentiveness in learning from others within the industry and able to intake their knowledge