Summary
Overview
Work History
Education
Skills
Websites
Timeline
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Oliver Kay

Melbourne

Summary

Talented 3D Artist with a wide repertoire of technical and creative skills to handle any project. Driven by visual story telling and world creation and with an eye for design and composition. Consistently delivers top-quality, photo realistic models.

Overview

6
6
years of professional experience

Work History

Freelance 3D Artist

CG Fast Track
01.2024 - 04.2024
  • Enhanced visual storytelling by creating high-quality Subd 3D models and Environments.
  • Optimized 3D models for optimal performance in ray-tracing engines.
  • Streamlined workflow by implementing efficient project management techniques and maintaining clear communication with team members.
  • Developed custom textures and materials to achieve realistic surfaces on 3D models, elevating the visual quality of final renders.
  • Delivered accurate and timely digital assets by adhering to strict deadlines while maintaining attention to detail in model construction.
  • Designed assets and lead the art direction.

3D Artist

Upsurge Studios
04.2023 - 01.2024
  • Created highly realistic hard surface assets for AAA titles. All the way from modelling to texturing phase.
  • Conducted modelling and texture optimization for real-time 3D game applications.
  • Followed design guidelines, asset naming conventions and other technical constraints to produce results compliant with industry and platform standards.
  • Worked with other artists, leads and supervisors to execute projects on time and within budget constraints.
  • Interpreted concept art and sketches to create innovative weapons and props.
  • Created high quality renders for promotional purposes using real-time render engines.

Freelance 3D Artist

Upsurge Studios
06.2022 - 04.2023
  • Undertook the same duties as the current position at Upsurge Studios. However, during this time work was mostly conducted on VR projects. So a comprehensive understanding of the technical constraints of VR, whilst also producing photorealistic assets was an essential part of the job.
  • Created 4 distinct weapon assets and 13 modular attachments.

Freelance 3D Artist

Zero Six
02.2022 - 06.2022
    • Developed weapon assets for independent tactical shooter.
    • Conducted modelling and texture optimization for real-time 3D game applications.
    • Developed real-world weapon designs using photo bashing techniques in Photoshop.
    • Prepared models for rigging and animation.

Freelance Graphic Designer

Numerous Clients
02.2021 - 02.2022
    • Discussed with clients to create a vision for the delivered product.
    • Used Photoshop to create images and layouts.
    • Created broad range of work using various design techniques.
    • Employed design fundamentals when selecting typography, composition, layout, and colour in design work.
    • Developed creative design for posters.
    • Created digital image files for use in digital and traditional printing methods.

Journalist

Numerous Employers
01.2018 - 02.2021
  • Prior to making a career change into the creative field I worked as a journalist for a number of publications. Ranging from sports to traditional news. During that time the responsibilities were as follows.
  • Wrote, edited and produced stories for both print and digital mediums.
  • Researched and gathered information to develop accurate and credible stories.
  • Wrote and published articles for leading newspapers and websites.
  • Developed story ideas and conducted interviews with industry experts and celebrities.
  • Maintained up-to-date knowledge of current events and industry trends.

Education

Bachelor of Arts - Journalism

Monash University
Melbourne, VIC
11.2017

Skills

  • Proficient in Modeling, UV unwrapping, baking, texturing, high to low poly workflows, optimisation, rendering, lighting and image editing
  • Creation of photo-realistic 3D assets
  • Interpreting concept art and reference material
  • Expert in Blender, Substance Painter, Marmoset Toolbag 4, Photoshop and Plasticity (CAD)
  • Intermediate skills in ZBrush, Da Vinci Resolve, Substance Designer, Illustrator, Maya and Fusion
  • Clear verbal and written communication skills
  • Ability to work and learn independently Also a strong team player
  • Visual storytelling
  • Eye for detail
  • Time Management

Timeline

Freelance 3D Artist

CG Fast Track
01.2024 - 04.2024

3D Artist

Upsurge Studios
04.2023 - 01.2024

Freelance 3D Artist

Upsurge Studios
06.2022 - 04.2023

Freelance 3D Artist

Zero Six
02.2022 - 06.2022

Freelance Graphic Designer

Numerous Clients
02.2021 - 02.2022

Journalist

Numerous Employers
01.2018 - 02.2021

Bachelor of Arts - Journalism

Monash University
Oliver Kay