Summary
Overview
Work History
Education
Skills
Accomplishments
Timeline
Raja Choudhury

Raja Choudhury

Unity Developer/Technical Artist
Sydney,New South Wales

Summary

Unity developer and technical artist with 8+ years game industry experience.

Built multiple professionally published titles featured on mobile, desktop and VR platforms, and a few personally published ones, with an expertise in mobile Android and iOS development, all made using the Unity engine and the C# programming language.

Overview

8
8
years of professional experience
4
4
years of post-secondary education
3
3
Languages

Work History

Software Engineer

IGT Australia
Sydney, NSW
11.2021 - Current
  • Coordinated with other engineers to evaluate and
    improve software and hardware interfaces.
  • Worked with software development and testing team
    members to design and develop robust solutions to meet
    client requirements for functionality, scalability, and
    performance.
  • Reviewed project specifications and designed technology
    solutions that met or exceeded performance
    expectations.
  • Collaborated with fellow engineers to evaluate software
    and hardware interfaces.
  • Debugged and optimized code and performance issues.
    Optimized game assets such as 2D textures, 3D models,
    animations, sound, and overall project size.
  • Created Unity editor tools, and windows tools, to assist with
    optimization, debugging and testing for myself and other
    developers.
  • Rapidly prototype game features utilizing C#, Unity
    animations and Unity particle systems.
  • Being the sole developer for multiples game projects while
    meeting deadlines.
  • Assisting and reviewing work of other developers.
  • Establishing processes to import assets into a game with
    the correct properties and identifying specific needs for
    certain game features.
  • Collaborated with management, internal and
    development partners regarding software application
    design status and project progress.
  • Integrated third-party plugins into applications.

Unity Developer (Contract)

Red Cartel
Sydney, NSW
03.2021 - 06.2021
  • Developing and updating mobile apps on Android and
    iOS for new and existing applications.
  • Debugging and optimizing performance of titles across
    various mobile platforms.
  • Designed and developed forward-thinking systems that
    meet user needs and improve productivity.
  • Inspected equipment, assessed functionality and
    optimized controls.

Technical Artist/Unity Developer

Futureantics
Sydney, NSW
01.2020 - 03.2021

Technical Artist/Unity Developer

Futureantics
Sydney, NSW
01.2014 - 01.2018
  • Developing for Android and iOS ecosystems, ensuring consistency across platforms and various device types.
  • Debugging on various platforms and devices.
  • Optimizing and profiling to find ways to reduce resource usage such as memory or CPU to help with performance and frame rate.
  • Designing for various platforms and devices such as Android, iOS, Windows, macOS, Oculus and Steam.
  • Followed specifications and technical limitations when designing to meet established design and objectives.
  • Integrating and modifying third-party API's to enable network features such as multiplayer, messaging and more.
  • Managed project requirements and accomplished objectives by self-monitoring progress and promptly solving issues.
  • Communicating and resolving issues with the team and third-party developers.
  • Being a gatekeeper for all assets being imported into a game, ensuring they have the correct properties.

Customer Service

Woolworths Supermarkets
Sydney, NSW
01.2014 - 12.2014

Customer Service

Oporto
Sydney, NSW
01.2012 - 01.2014

Education

Bachelor of Arts - Interactivity And Games

Macquarie University
01.2018 - 01.2020

Diploma - Digital And Interactive Games, Programming

The Northern Sydney Institute
01.2012 - 01.2014

Skills

Computer Skills

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Accomplishments

  • Publishing multiple titles to mobile and desktop platforms.
  • Developing and pitching a mobile title to Disney based on an iconic princess.
  • Working with Samsung to integrate VR into our mobile titles for the Samsung Gear VR.
  • Working with a renowned heart surgeon Dr Levi Bassin to develop a prototype VR mobile experience to assist heart surgeons learn how to use the Da Vinci Robot used for heart surgery.
  • Developing a VR experience for patients at St Vincent's Hospital.
  • Delivered a project 6-months ahead of schedule as the sole developer on it.

Timeline

Software Engineer - IGT Australia
11.2021 - Current
Unity Developer (Contract) - Red Cartel
03.2021 - 06.2021
Technical Artist/Unity Developer - Futureantics
01.2020 - 03.2021
Macquarie University - Bachelor of Arts, Interactivity And Games
01.2018 - 01.2020
Customer Service - Woolworths Supermarkets
01.2014 - 12.2014
Technical Artist/Unity Developer - Futureantics
01.2014 - 01.2018
The Northern Sydney Institute - Diploma, Digital And Interactive Games, Programming
01.2012 - 01.2014
Customer Service - Oporto
01.2012 - 01.2014
Raja ChoudhuryUnity Developer/Technical Artist