Summary
Work History
Education
Projects & Experience
Technical Skills
Hobbies
Timeline
Generic

Ryan Williamson

Brisbane,QLD

Summary

Passionate and driven game developer with a strong foundation in gameplay programming and design. Currently pursuing a Bachelor of Games Development (Programming), with extensive experience in Unity and C#. Skilled in developing a wide range of projects, including custom physics simulations, AI systems, tool development and mobile development.


Experienced in leading development teams as a project manager using Scrum methodology. Adept at problem-solving, continuously learning new technologies, and thriving in collaborative development environments.

Work History

Volunteer

Queensland Games Festival
07.2023 - 07.2023
  • Assisted with guest ushering, event setup, and engaging with attendees by sharing insights about the games industry and personal development experiences

Education

Bachelor of Games Development (Games Programming) -

SAE Institute
Brisbane, QLD
01-2025

Bachelor of Engineering (Chemical) - Incomplete -

University of Queensland
Brisbane, QLD
01-2018

Projects & Experience

Fetch Quest – Arcade Delivery Racer (Sep 2023 – Oct 2023)

Gameplay Programmer & Designer | C#, Unity

  • Designed and implemented core delivery mechanics.
  • Developed a scoring and feedback system, improving player engagement.
  • Balanced gameplay elements to create a challenging and rewarding experience.
  • Collaborated with designers and artists to align mechanics with the game’s vision.


A Wizard’s Tall Tale – 2D Platformer (Nov 2023 – Dec 2023)

Programmer & Level Designer | C#, Unity

  • Built a responsive character controller and input system for platforming.
  • Implemented unique player abilities, adding depth to gameplay.
  • Designed and developed the tutorial level
  • Integrated a high-score system to enhance replayability.


RPG Item Manager (Unity Editor Plugin) (Sep 2024 – Oct 2024)

Tools Programmer | C#, Unity

  • Designed and developed a custom Unity Editor plugin to manage item data efficiently.
  • Built an intuitive item property editor, improving developer productivity.
  • Implemented JSON serialization for structured item storage and retrieval.


Mobile Game Development Project (Sep 2024 – Present)

Project Manager & Game Programmer | C#, Unity

  • Leading a team of five using Agile/Scrum methodology, overseeing development cycles.
  • Organising and facilitating daily stand-ups, sprint planning, and retrospectives.
  • Managing playtesting, market research, and creating marketing materials like pitch decks.
  • Actively contributing as a game programmer, implementing core mechanics and maintaining code quality.

Technical Skills

  • Languages & Engines: C#, Unity, HLSL, Unreal Engine (Basic), C++ (Basic)
  • 3D Modeling & Texturing: Blender, Adobe Substance 3D
  • Data Analysis: Microsoft Excel, RStudio, MATLAB
  • Software & Workflow: Git, Agile/Scrum, HacknPlan, ClickUp, Visual Studio

Hobbies

  • Gaming
  • Modding & Custom Content Creation
  • Tabletop RPGs
  • Worldbuilding & Narrative Design

Timeline

Volunteer

Queensland Games Festival
07.2023 - 07.2023

Bachelor of Games Development (Games Programming) -

SAE Institute

Bachelor of Engineering (Chemical) - Incomplete -

University of Queensland
Ryan Williamson