Summary
Work History
Education
Skills
Relevant Courses
Timeline
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Sreehari Ramesh

Brisbane,QLD

Summary

A recent graduate in Software Engineering with a strong foundation in prototype design, coding, and software testing. Eager to apply knowledge and skills to contribute effectively to software development and data analytical roles while continuously expanding learning capabilities.

Work History

Distraction Reducing Study Tracker

The University Of Queensland
02.2022 - 05.2023
  • Created a prototype for a mobile application to help students study and focus better without distractions
  • Conducted thorough stakeholder research, incorporating insights gathered from extensive literature reviews, surveys, and in-depth interviews
  • This research ensured a deep understanding of user needs and preferences
  • Employed a user-centric approach throughout the prototype creation phase, involving comprehensive user testing and feedback collection to refine the application's usability and functionality
  • Utilized Sigma as the primary prototyping tool, demonstrating the user interface (UI) and user experience (UX) design.

BinIT(AR Game)

The University Of Queensland
08.2022 - 11.2022
  • Created an Android-based Augmented Reality (AR) game aimed at educating school children on effective waste segregation and disposal practices
  • Designed the game's background and assets, ensuring an engaging and visually appealing learning experience
  • Employed Plastic SCM for efficient revision control, facilitating collaboration with team members throughout the development process.

Watch Conversation App

The University Of Queensland
02.2022 - 11.2022
  • Conceptualized, designed, and developed a purpose-driven WatchOS application for Apple Watches, specifically catering to individuals with stuttering, enabling them to engage in uninterrupted and high-Quality conversations in public settings
  • Collaborated closely with individuals who have stuttering disabilities to gather feedback, ensuring the app's design and features were tailored to their needs and preferences
  • Implemented the application using Swift Programming Language within the code development environment.

Ragnarok Racer -Racing Game

The University Of Queensland
08.2021 - 11.2021
  • Designed and developed a 2-D action game, 'Ragnarok Racer,' where players guide the in-game character to navigate obstacles and achieve victory
  • Took responsibility for creating various environmental elements within the game and implemented the winning conditions, ensuring an engaging and challenging gaming experience
  • Utilized GitHub for effective revision control, streamlining collaboration with team members
  • Employed IntelliJ IDEA as the integrated development environment (IDE) to code and debug the game efficiently
  • Employed Java as the primary programming language for the game's development.

Education

Bachelors in Engineering(Honours) - Software Engineering

University of Queensland
Brisbane, Queensland
06.2023

Skills

  • C Programming
  • Python Programming
  • Requirements Gathering and Analysis
  • Agile Methodologies
  • Engineering standards
  • UX Design Principles
  • Prototype Designing
  • Amazon Web Services
  • Data Exploration and Analysis

Relevant Courses

  • Machine Learning
  • Advanced Security
  • Probability Models and Data Analysis
  • Software Engineering Studio: Design, Implement & Test
  • C Programming; Code, Test, Debug and Network

Timeline

BinIT(AR Game)

The University Of Queensland
08.2022 - 11.2022

Distraction Reducing Study Tracker

The University Of Queensland
02.2022 - 05.2023

Watch Conversation App

The University Of Queensland
02.2022 - 11.2022

Ragnarok Racer -Racing Game

The University Of Queensland
08.2021 - 11.2021

Bachelors in Engineering(Honours) - Software Engineering

University of Queensland
Sreehari Ramesh