Summary
Education
Skills
Affiliations
Languages
Websites
Work Preference
Timeline
Overview

Zhaomin Liu

Mulgrave,Victoria

Summary

I am a student in Monash University currently and learning in faculty of Information Technology now. Thanks to the variety of the units I chose, I can handle many different works.

First ability I would like to address is about the 3D modeling. I am pretty familiar with Maya and Blender because I already made many different models in many different units. I made about 60% models for our capstone game project in university. I have experience with making plants, animals, terrain and different kind of scenes.

Second ability I want to talk about is my teamwork and communication skills. I made many different projects with different groups, and I always know how to communicate with group members appropriately. I know how to deal with different group members and make everyone happy with what they doing. And build appropriate atmosphere to let members willing to complete their tasks in projects.

I also good at designing levels in games. I am good with RPG, FPS, TPS games and I am willing to analyze the system of different games, and I have experience with the game design of 2D games, 3D FPS games and board game. One of the group I worked for built an excellent board game in university, and I included it in my git.

Next ability I would like to mention is about the project planning. I have rich experience with it. I know how to arrange an appropriate time table for groups, assign tasks to different members and set the goal of the current project for a short-term or long-term.

Last but not least, I have experience with different engines like Unity and UE5. I can make good visual effects and scenes in engines. I also have experience with the development of AR/VR.

Education

Bachelor of Information Technology - Game's Development

Monash University
10.2021 - Current

Skills

  • Problem-Solving
  • Decision-Making
  • Written Communication
  • Project Planning
  • Problem Resolution
  • Team Management
  • Organization and Time Management
  • Training & Development
  • Planning
  • Leadership
  • Google Drive
  • Time Management
  • Quality Assurance
  • Flexible and Adaptable

Affiliations

  • I participated in Ubisoft Game Jam AU 2024 and submitted a 2D dungeon game made by our course group. I mainly responded for the level designer and system balance of that game.
  • The board game in my portfolio git repository was designed by our game design group in university, and we got HD at the end of the game design course. I mainly responded for the level design, background story and character balance for this board game. I have experience about how to design different kinds of games.

Languages

English
Professional

Work Preference

Work Type

Full TimePart TimeContract WorkInternship

Work Location

Remote

Important To Me

Work-life balanceHealthcare benefitsPaid time offCompany CultureFlexible work hoursTeam Building / Company RetreatsPersonal development programsWork from home option

Timeline

Monash University - Bachelor of Information Technology, Game's Development
10.2021 - Current

Overview

3
3
years of post-secondary education
Zhaomin Liu