I am a student in Monash University currently and learning in faculty of Information Technology now. Thanks to the variety of the units I chose, I can handle many different works.
First ability I would like to address is about the 3D modeling. I am pretty familiar with Maya and Blender because I already made many different models in many different units. I made about 60% models for our capstone game project in university. I have experience with making plants, animals, terrain and different kind of scenes.
Second ability I want to talk about is my teamwork and communication skills. I made many different projects with different groups, and I always know how to communicate with group members appropriately. I know how to deal with different group members and make everyone happy with what they doing. And build appropriate atmosphere to let members willing to complete their tasks in projects.
I also good at designing levels in games. I am good with RPG, FPS, TPS games and I am willing to analyze the system of different games, and I have experience with the game design of 2D games, 3D FPS games and board game. One of the group I worked for built an excellent board game in university, and I included it in my git.
Next ability I would like to mention is about the project planning. I have rich experience with it. I know how to arrange an appropriate time table for groups, assign tasks to different members and set the goal of the current project for a short-term or long-term.
Last but not least, I have experience with different engines like Unity and UE5. I can make good visual effects and scenes in engines. I also have experience with the development of AR/VR.