Summary
Overview
Work History
Education
Skills
Accomplishments
Languages
Timeline
Generic

Zhenyu Liu

CLAYTON,VICTORIA

Summary

I am a dedicated IT professional with a strong foundation in information technology and a major in game development, seeking to leverage technical skills and innovative mindset to contribute to a forward-thinking IT company. Passionate about driving technological advancements and delivering high-quality solutions.

Overview

Work History

Intern

Tencent Technology (Chengdu) Co., Ltd.
Chengdu, SiChuan
12.2022 - 02.2023

Conducted content review and selection for WeChat mini-program "Penguin Hui Mai."

Authored and reviewed articles for the "Tianfu Best Experience" WeChat public account.

Engaged in content promotion and operational strategies, enhancing user engagement and retention.

Collaborated with cross-functional teams to streamline content delivery processes.

Education

Bachelor of Information Technology - Game Development

Monash University
Melbourne, VIC
11-2024

Skills

Programming Languages: C, Python, Java

Game Development: Unity, Unreal Engine, Game Design, 3D Modeling

IT Skills: Web Development, Databases, Algorithms, Network Security

Relevant Coursework:

Game Design Studio: Developed comprehensive game design projects, collaborating with peers to create engaging game experiences

3D Modeling: Learned 3D modeling techniques and tools, enhancing my ability to create realistic game assets

Games Programming: Gained proficiency in programming languages and developed multiple game prototypes

Virtual and Augmented Reality: Explored immersive technologies and their applications in game development

Artificial Life, Artificial Intelligence, and Virtual Environments: Studied advanced AI concepts and their implementation in virtual environments

Accomplishments

Interests & Achievements:

Dates: January 2024

Co-developed "Happy Show," a game created within a 48-hour timeframe with a team of five members.

Contributed to game design, programming, and testing phases, ensuring a polished final product.

Utilized Unity and C# for game development, incorporating player feedback for iterative improvements.

Spearheaded the integration of player feedback into the game, which significantly improved user experience and engagement.

Coordinated with team members to manage project timelines and deliverables, ensuring timely completion of the game.

Languages

Chinese (Mandarin)
Native/ Bilingual

Timeline

Intern

Tencent Technology (Chengdu) Co., Ltd.
12.2022 - 02.2023

Bachelor of Information Technology - Game Development

Monash University
Zhenyu Liu