Versatile IT professional with a blend of expertise in Electrical and Electronic
Engineering and Information Technology. Proficient in both hardware and software, I
offer a unique skill set that spans from hands-on experience with electrical systems to
software development, including mainstream systems and compilers, web construction,
and game engines like Unity and UE. Skilled in UX/UI design, I bring a comprehensive
understanding of user-centric interfaces and digital experiences. My strong technical
foundation, combined with adaptability and a problem-solving approach, makes me an
asset in diverse tech-driven environments.
Participate in the adaptation and development of the Unity editor and integrate the editor's UI format. Realize the quick generation of UI, multi-language environment adaptation, performance optimization, etc. for developing game interfaces in various scenarios.
Complete prototype production and organize records; compile, draw and organize customer files, specifications, BOM sheets, and drawings to ensure production needs; inspect process disciplines and improve process operations; make repair plans for unqualified products; make new molds and send samples for testing ; Motor noise, air volume testing and sorting out and researching designated improvement plans; improvement of process parameters; strengthening team production awareness based on actual production conditions, improving process operating procedures, and ensuring the suitability of the process.
For the development, debugging and testing of non-cash self-service terminal equipment, implement and complete the market expansion, bidding and engineering construction of the business department's survey and design projects; participate in auxiliary development in image display, camera input and 2D portrait recognition Work.