Summary
Work History
Education
Skills
Projects
Timeline
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TOMMY(ZANLIN) YANG

Melbourne,Australia

Summary

I am a dynamic and detail-oriented software engineer with expertise in Python, R, and SQL. Currently pursuing a Bachelor of Science in Computing and Software System at the University of Melbourne, graduating in June 2025. Passionate about developing efficient, scalable software solutions and leveraging insights to solve complex problems. Proven ability to learn quickly, adapt to new technologies, and work collaboratively in team environments.

Work History

Operations and Maintenance Assistant

Guangzhou Guangyu Information Technology Co. Ltd.
01.2024 - 02.2024
  • Maintained and optimized the company's mini-program games, ensuring seamless user experiences and high system availability
  • Monitored system performance, promptly identifying and resolving issues to minimize downtime and enhance game stability
  • Collaborated with development teams to implement updates and patches, improving game features and addressing user feedback
  • Managed server configurations and performed routine maintenance tasks, including backups and security checks, to safeguard data integrity

Education

Bachelor of Science - Computing and Software System

University of Melbourne
Melbourne, VIC
06-2025

Skills

    Tech Stack: Python, Java, MySQL, R, HTML, CSS, JavaScript, C/C, React, RESTfulAPI

    Business Analysis: Strong expertise in Microsoft Excel, Power BI

    Problem-solving: Ability to analysis and resolve complex issues

    Communication: Excellent written and verbal communication in English, Mandarin and Cantonese

Projects

Updating UniMelb Course Planner System, Full Stack Developer

  • Description: Developed and optimized the course planning system at the University of Melbourne to enhance user experience and streamline course selection processes.
  • Technologies: Django, Python, RESTful API, React, MySQL
  • Backend Development with Django: Developed key modules for course search and eligibility checks, ensuring efficient data retrieval and validation processes.
  • API Design & Integration: Built and documented RESTful APIs to enable seamless communication between React frontend and Django backend, improving data synchronization.
  • Team Leadership: Defined sprint goals, coordinated tasks across the team, and ensured alignment with client requirements.


Shadow Dance (Interactive Game), Software Developer

  • Developed a 2D interactive dance game using Java and the Bagel game engine, employing an object-oriented programming approach to design and implement core functionalities.
  • Designed and implemented key game mechanics, including character movement, collision detection, and interactive elements, ensuring a smooth gameplay experience.
  • Built modular and reusable code components, promoting scalability and maintainability in line with object-oriented design principles.

Timeline

Operations and Maintenance Assistant

Guangzhou Guangyu Information Technology Co. Ltd.
01.2024 - 02.2024

Bachelor of Science - Computing and Software System

University of Melbourne
TOMMY(ZANLIN) YANG